Halo Infinite multiplayer level design series: BEHEMOTH | by Ketul Majmudar | Dec, 2021

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Ketul Majmudar
Behemoth Map in Halo Infinite
One of the vehicle spawn points in the Behemoth map
Vehicle loop highlighted by the clean sand path going around the map
Clean vehicle path with trees and boulders scattered on the edges
Clean vehicle path with trees and mainly boulders scattered on the edges
Trees and boulders on the side of the vehicle path act as covers
Devices on either side boost the players to the location of the vehicles
Platforms on the edges of the map that promote more vertical gameplay and the use of grapple
Stone as well as metal platforms on the map edge promote vertical gameplay
Interior Room that works as a refuge space
Interior Refuge space
Area under the bridge on the right works as a refuge space by cutting down the targeting angles to front and back providing a sense of heightened safety to the player



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