Pamela Guest explores “existential themes” while still keeping their creative practice as playful as possible

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Pamela Guest explores “existential themes” while still keeping their creative practice as playful as possible


Whilst Pamela keeps a very broad mind when entering into projects and working with clients, they do process a particularly love of working within the music industry. Rooted in their love of going to gigs when they were growing up – where they would often look for flyers or album covers for creative inspiration – Pamela tells us that their work significantly benefits when collaborating with musicians. “Collaborating with artists from a completely different discipline is great because they have a very different perspective on things, and it can make the finished product stronger”, they elaborate. Pamela’s passion for music is evident in the strength of their collaboration with OXI club in Berlin, for which last summer they made flyers and promotional materials for their summer series OXI Garten. A standout design being their promotional flyer for the DJ Mo Chan; an uncharacteristically friendly design for a techno set, the grainy, vintage work is full of fun and pleasing palettes.

More recently, Pamela has been working with the “community driven” space Colorama Workshop, a Riso printing and bookbinding studio. Creating a lot of their online assets, Pamela has perfectly captured the approachable and community oriented nature of the organisation, with their humorous characterisation of office paraphernalia such as printers, folders, laptops and more. And with their block, primary colours, and fittingly traditional type, the designs certainly wouldn’t go amiss in a noughties ICT suite.

With 2021 being the first year Pamela went freelance after working full time at a news channel, they’re looking to keep up the good work and gain as much as much experience as possible. They’re also excited to continue working on an (exceptionally cool) hand printed clothing line alongside their partner, which, as you can imagine is “a really fun process because I get to collaborate with someone I’m very close to and also make physical objects that can exist in the off screen world”.



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